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Math For Brainrots

Math For Brainrots

A Roblox experience owned by Never Give Up Games.

PuzzleENmathclickerbrainrot

Math For Brainrots is a puzzle experience created on 2026-02-24. It has accumulated 1,387,916 lifetime visits and 194,390 favorites. Currently, two players are active. The game holds an 87% like percentage. The description indicates gameplay involves solving math questions to unlock items and earning cash.

Description (written by the developer; not a statement by this register)

Welcome to Math for Brainrots! 🧠✨ ✨ Jump up and grab brainrots that spawn! 🧠 Solve the math question to unlock them! 💸 Bring them back to your base to earn cash! 🔋 Upgrade your jump power to jump even higher! 🎉 Upgrade your base for even more slots! 💭 Think fast, Solve fast, Jump higher! 🚀 Remember to like & favorite the game for updates! 👍⭐

Last updated by the developer 6 Aug 2026, 15:31 UTC.

2
playing (measured 10 Aug 2026, 15:17 UTC)
1,387,916
lifetime visits
87%
liked (1,167 👍 / 172 👎)
194,669
favourites (140.3 per 1k visits)
24 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:170first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Neon Mythical Pack
899 R$
VIP
149 R$
2x Money
149 R$
OP Pack
149 R$
Auto Collect
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome828,099 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8714 August 2026 — 87 % liked3 September 2026 — 87 % liked3 October 2026 — 87 % liked13 October 2026 — 87 % liked14 August 202613 October 2026
4 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
13 Oct 2026, 15:3587no change
3 Oct 2026, 15:3487no change
3 Sept 2026, 15:0787no change
14 Aug 2026, 12:5387first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.