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Quiz Obby 🧠

Quiz Obby 🧠

A Roblox experience owned by Clever Noob.

ObbyENtriviaobstacle coursemultiplayer

Description (written by the developer; not a statement by this register)

Are you smart enough to beat the Quiz Obby? 🧠✨ With 1,000+ questions waiting for you, every jump is a test of your knowledge! Pick the correct answers, survive the obstacles, and prove you're a true genius. 🔥 Test your knowledge 🏆 Beat your friends 🚀 Reach the end and prove you're a legend Think you can make it to the end? 👀 Jump in and find out! Keep in mind there's tricky questions 👀 Tags: Quiz Obby, Obby, Tower, Obstacle Course, Hard Obby, Fun Obby, Knowledge Quiz, Trivia, Challenge, Jump Game, Adventure, Multiplayer, Coins, Free Gears, Hammers, Admin Tools, Rainbow, Brain Teaser, Test Your Knowledge, Beat Friends, Only 1% Can Finish, Impossible

Last updated by the developer 3 May 2026, 20:19 UTC.

0
playing (measured 16 Aug 2026, 13:49 UTC)
5,112
lifetime visits
67%
liked (8 👍 / 4 👎)
406
favourites (79.4 per 1k visits)
24 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
16 Aug 2026, 13:490first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rainbow Carpet
249 R$
Jet Pack
194 R$
5X Win
149 R$
VIP
149 R$
5X IQ
149 R$
Balloon
94 R$
Gravity Coil
84 R$
Speed Coil
49 R$
Apple
44 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

M · other4,556 · 0.00% win
A · other4,553 · 0.00% win
T · other4,553 · 0.00% win
H · other4,551 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

67737017 August 2026 — 70 % liked27 September 2026 — 73 % liked27 October 2026 — 67 % liked17 August 202627 October 2026
3 measurements spanning 70 days, net -3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 66–74 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Oct 2026, 01:5367-6
27 Sept 2026, 01:2173+3
17 Aug 2026, 22:2170first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.