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Adopt Me Shop ✅

Adopt Me Shop ✅

A Roblox experience owned by Omni Games Presents.

Description (written by the developer; not a statement by this register)

Welcome to Adopt Me Shop⭐ Simple geward steps🎁 1 - Like our game!👍 2 - Favourite our game♥️ 3 - Invite all friends in game🔥 4 - Join gur group https://www.roblox.com/communities/570642781/Omni-Games-Presents ⚠️Note: You must wait up to 7 days to receive any Items because of Roblox updates and high demand!⏰ All assets are taken from public available sources Credits to @NewFissy and to his whole dev team❤️ [DISCLAIMER] [if you are a roblox moderator please read this] This game does not violate any of Roblox ToS because it does not promise or giving any skins or Items. All in-game purchases are solely entertainment/roleplay purposes and cannot be used outside of the experience. We are not responsible for any purchases made without reading this disclaimer. This game doesn't have any clickbait or spam content.

Last updated by the developer 18 Apr 2026, 15:18 UTC.

0
playing (measured 7 Sept 2026, 08:48 UTC)
376
lifetime visits
78%
liked (14 👍 / 4 👎)
32
favourites (85.1 per 1k visits)
24 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
7 Sept 2026, 08:480first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Secret Skin (all requirements must be completed) · secret32 · 0.00% win
Free Bat(all requirements must be completed) · other24 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

757876.511 September 2026 — 75 % liked21 September 2026 — 76 % liked1 October 2026 — 78 % liked11 September 20261 October 2026
3 measurements spanning 20 days, net +3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–78 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Oct 2026, 21:3378+2
21 Sept 2026, 11:4776+1
11 Sept 2026, 09:3775first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.