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🔵 Brainrot Tanks

🔵 Brainrot Tanks

A Roblox experience owned by Future Trash.

SimulatorENevolutionmeme culturebase building

Brainrot Tanks is a Roblox experience created on 2026-02-24. It currently has 1 player and 554,833 lifetime visits. The game holds 1,312 favorites and a 74% like percentage. No specific genre is assigned. Players engage in combat and evolution mechanics within the experience.

Description (written by the developer; not a statement by this register)

Fight others in your favorite brainrots & figure out all the possible evolutions! How To Play? ❓ Choose your movement type 🛡️ Attack obstacles to gain XP and upgrade your brainrot ⚔️ Upgrade your brainrot, attack other players for rewards 💰 Earn money to constantly build up your base stats & unlock new brainrots 👑 Become the strongest brainrot alive 👍If you like our game, please give us a thumbs up.

Last updated by the developer 4 May 2026, 09:28 UTC.

1
playing (measured 22 Aug 2026, 11:21 UTC)
554,833
lifetime visits
73%
liked (1,000 👍 / 370 👎)
1,410
favourites (2.5 per 1k visits)
24 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 11:211first reading

Concurrent players at each of our measurements (insert-on-change).

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

737473.522 August 2026 — 74 % liked1 September 2026 — 74 % liked11 September 2026 — 74 % liked21 September 2026 — 73 % liked1 October 2026 — 73 % liked11 October 2026 — 73 % liked21 October 2026 — 73 % liked22 August 202621 October 2026
7 measurements spanning 60 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 73–74 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
21 Oct 2026, 11:2373no change
11 Oct 2026, 11:2373no change
1 Oct 2026, 11:2273no change
21 Sept 2026, 11:2273-1
11 Sept 2026, 11:2274no change
1 Sept 2026, 11:2174no change
22 Aug 2026, 11:2174first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.