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[FREE🌴] Avatar Outfit Ideas

[FREE🌴] Avatar Outfit Ideas

A Roblox experience owned by Travis UGC.

RoleplayENavatar customizationUGC ideassocial engagement

[FREE🌴] Avatar Outfit Ideas is a roleplay experience created on 2026-02-24. It has accumulated 1,627,167 lifetime visits and 286,941 favorites. Currently, 35 users are playing. The experience holds an 83% like percentage. The description outlines rules for claiming rewards and joining a group.

Description (written by the developer; not a statement by this register)

[FREE🌴] Avatar Outfit Ideas! 📄 Rules: Like the game 👍 Favorite the game ⭐ Join the group ✅ Invite Friends 👥 ⏳ Wait to claim your rewards 🎁 Or skip the wait by inviting ALL friends 👥 Join the group here: https://www.roblox.com/communities/35118273/Travis-UGC This experience follows all Roblox Community Standards. All outfits, accessories, and avatars obtained or purchased within this game are intended solely for in-game use. Any items purchased within this game are for in-game use only and may not be used, transferred, redeemed, or represented outside of the game. We sell outfits Ideas not catalog Items.

Last updated by the developer 12 Jul 2026, 13:13 UTC.

35
playing (measured 10 Aug 2026, 17:47 UTC)
1,627,167
lifetime visits
83%
liked (13,446 👍 / 2,783 👎)
336,841
favourites (207.0 per 1k visits)
24 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:4729first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome1,348,062 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8314 August 2026 — 83 % liked24 August 2026 — 83 % liked3 September 2026 — 83 % liked13 September 2026 — 83 % liked23 September 2026 — 83 % liked3 October 2026 — 83 % liked13 October 2026 — 83 % liked23 October 2026 — 83 % liked14 August 202623 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 14:1683no change
13 Oct 2026, 14:1583no change
3 Oct 2026, 14:0883no change
23 Sept 2026, 14:0783no change
13 Sept 2026, 14:0083no change
3 Sept 2026, 13:5383no change
24 Aug 2026, 11:4983no change
14 Aug 2026, 11:4883first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.