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5:20 PM: Modeslop Deluxe Exclusive++ (LIMITED)

5:20 PM: Modeslop Deluxe Exclusive++ (LIMITED)

A Roblox experience owned by 520 chn slop.

HorrorENhorrorFPSfan-game

Description (written by the developer; not a statement by this register)

[WARNING: IF YOU SUCK, DON'T PLAY THIS!!] [ALSO DONT STEAL OUR STUFF OK THANKS!1!1!1!1] How about you avoid your CORRECTIONS? Fate WILL find you. Your mercy is NOT sealed. The modeslop scribbles FARTHER. inspired by 5:20 PM: https://www.roblox.com/games/12304232845/5-20-PM CREDITZ: gurt - owner sy3n - dev lounis - dev oogly - dev spaghettiet - for the nonexistent wall gurt - idk Tags (IGNORE): CHN, MODESLOP, HYPERVERSE, MINECRAFT, ROBLOX, 520, BUCKETJOY, MODEFOOD, MODESPICE, MODEBUTTER, MODECHICKEN, MODESTEW, VIS, NIGHTMAREMODE, HARDMODE, EXTREMEMODE, INSANEMODE, EASYMODE, ARSENAL, FPS, ADOPTME, FORTNITE, 67KID, TOFU, JAILBREAK, 5:20 CHN, 5:20 PM, SPAGHETTIET, ISHOWSPEED, IPHONE, WINDOWS 11, DOORS, GET NO-SCOPED, FREE ADMIN, ADMIN, LIMITED, REMULTIVERSED, SLOP, SMILER, KAIZO, AM, PM, STEAL A BRAINROT, GROW A GARDEN, 99 NIGHTS IN THE FOREST, MODDED

Last updated by the developer 15 Jun 2026, 10:02 UTC.

0
playing (measured 15 Aug 2026, 01:46 UTC)
3,919
lifetime visits
48%
liked (11 👍 / 12 👎)
25
favourites (6.4 per 1k visits)
25 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 01:460first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Truth Mode · other67 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.