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Knockout Tower!

Knockout Tower!

A Roblox experience owned by Simple Brick Games.

MinigamesENbumpingtowerability upgrades

Knockout Tower! is a minigame experience created on 2026-02-25. It has accumulated 3,954,372 lifetime visits and 27,028 favorites. The current player count is 0, with a 49% like percentage. The game supports all devices and involves earning cash to purchase abilities.

Description (written by the developer; not a statement by this register)

Welcome to Knockout Tower! Earn cash by bumping and knocking out other players! Cash can be used to purchase ability! Inspired by other tower games and Knockout. All device supported.

Last updated by the developer 7 Aug 2026, 10:57 UTC.

0
playing (measured 10 Aug 2026, 14:19 UTC)
3,954,372
lifetime visits
49%
liked (1,758 👍 / 1,796 👎)
27,049
favourites (6.8 per 1k visits)
25 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:192first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Ghost
199 R$
Super Heavy
99 R$
Force Stop
99 R$
Spinner
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome2,411,045 · 100.0% win
Completed! · progression11,656 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

4914 August 2026 — 49 % liked24 August 2026 — 49 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 48–50 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 03:3149no change
14 Aug 2026, 03:3049first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.