Retrophobia
A Roblox experience owned by SpaceBolt Studios.
HorrorENasymmetrical multiplayerhorrorcard mechanics
Description (written by the developer; not a statement by this register)
Have you ever felt how saddening it feels to have a game you've worked so hard on effectively get blocked from half the platform? ---------------------------------------------------------------------------- An asymmetrical "horror" game somewhat based on Die of Death, you can consider this a fan-game. Every Civilian gets a choice of 4 cards, where they can choose two. Each card has an ability, that might be a variant of another ability. Synergies do not exist as of right now. This game is a "redo" of Death From Silliness.
Last updated by the developer 11 Aug 2026, 08:47 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 20:00 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.