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🪶 Tickle A Brainrot! 🪶

🪶 Tickle A Brainrot! 🪶

A Roblox experience owned by Studrot Studios.

TycoonENbrainrotidletickling

Description (written by the developer; not a statement by this register)

👋 Welcome to Tickle a Brainrot! 🪶 👍 Like the game and join the group How To Play: 👽 Run fast and grab Brainrots! 🏠 Bring the Brainrots back to your base! 🪶 Tickle them for money! 😆 ⬆️ Upgrade your base and Brainrots! 💵 Buy Feathers & Speed! 💻 Supports Desktop, Mobile, Tablet & Console players. 💤 Your Brainrots earn cash OFFLINE!

Last updated by the developer 19 Jun 2026, 16:22 UTC.

12
playing (measured 20 Aug 2026, 11:31 UTC)
174,633
lifetime visits
48%
liked (130 👍 / 141 👎)
479
favourites (2.7 per 1k visits)
25 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
20 Aug 2026, 11:3112first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin Panel
6,999 R$
VIP
499 R$
Double Money
199 R$
Double Luck
199 R$
Speed Coil
139 R$
Gravity Coil
129 R$
Auto Collect
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

4820 August 2026 — 48 % liked30 August 2026 — 48 % liked20 August 202630 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 47–49 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
30 Aug 2026, 11:3248no change
20 Aug 2026, 11:3248first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.