Eat Others To Grow [UPDATE 1]
A Roblox experience owned by Other Games Studio.
SimulatorENsimulationevolutionrebirth
Eat Others To Grow [UPDATE 1] is a simulator experience created on 2026-02-25. The game has recorded 2,031,222 lifetime visits and currently has 152 players online. It holds 4,795 favorites and maintains an 83% like percentage. The experience focuses on eating mechanics, player progression, and rebirth systems within its genre.
Description (written by the developer; not a statement by this register)
🔥 EAT OTHERS TO GROW 🔥 Eat food, get bigger, and become the strongest player in the server! Devour other players, earn cash, roll awesome auras, and rebirth to become even more powerful! 🍔 Eat Food 😈 Eat Players 💸 Make Money ✨ Roll Auras ♻️ Rebirth For Boosts Can you become the BIGGEST eater? 👀 👍 Like the game ⭐ Favorite the game 🔔 Follow for updates
Last updated by the developer 18 Aug 2026, 05:43 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 21 Aug 2026, 20:54 | 94 | +23 |
| 10 Aug 2026, 17:37 | 71 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 09:38 | 83 | no change |
| 21 Aug 2026, 20:54 | 83 | no change |
| 14 Aug 2026, 09:37 | 83 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.