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Escape Killers For Brainrots

Escape Killers For Brainrots

A Roblox experience owned by MORE OBBYS!!.

HorrorENhorrormeme culturesurvival

Description (written by the developer; not a statement by this register)

🚨 WARNING: 99.9% OF PLAYERS LITERALLY CANNOT SURVIVE PAST LEVEL 1! 🚨 "I thought I was a true Sigma, but this game took my Fanum Tax and made me cry." - BUILDERMAN Are you ready to test your aura? You’ve just woken up locked inside the ultimate Ohio basement, and the most cursed entities on the internet are hunting you down! This isn't just another boring horror game. This is ESCAPE KILLERS FOR BRAINROTS, and it will literally test every ounce of your survival rizz. Can you outrun the Skibidi Slasher? Will you survive the Grimace Shake labyrinth? If you lose your mewing streak, IT'S GAME OVER. 💀

Last updated by the developer 19 Mar 2026, 19:50 UTC.

0
playing (measured 10 Aug 2026, 17:01 UTC)
44,781
lifetime visits
44%
liked (17 👍 / 22 👎)
83
favourites (1.9 per 1k visits)
25 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

42444315 August 2026 — 42 % liked14 September 2026 — 44 % liked15 August 202614 September 2026
2 measurements spanning 30 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 42–44 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
14 Sept 2026, 20:5244+2
15 Aug 2026, 19:1642first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.