Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
+1 Speed Dragon Escape

+1 Speed Dragon Escape

A Roblox experience owned by vorp boar.

ObbyENdragonobstacle courserebirth

+1 Speed Dragon Escape is an obby experience created on 2026-02-25. It has accumulated 6,533,833 lifetime visits and 119,153 favorites. Currently, 27 users are playing. The game holds a 97% like percentage. Players navigate obstacles, train for speed, and purchase dragons.

Description (written by the developer; not a statement by this register)

🔥 +1 Speed Dragon Escape Welcome to +1 Speed Dragon Escape! How to Play: - Go through obstacles to get wins - Train for more speed - Buy cool Dragons to ride - Rebirth to become the best dragon rider! If you're having fun, please like the game!

Last updated by the developer 16 May 2026, 22:38 UTC.

27
playing (measured 10 Aug 2026, 14:15 UTC)
6,533,833
lifetime visits
97%
liked (41,681 👍 / 1,139 👎)
119,680
favourites (18.3 per 1k visits)
25 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:1521first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

1024x Speed (INSANE!!)
1,499 R$
512x Speed (OP!)
999 R$
67x Treadmill [🔱]
999 R$
256x Speed (OP!)
699 R$
25x Run Area (POPULAR!)
499 R$
128x Speed (CHEAP!)
449 R$
Inferno Dragon
399 R$
64x Speed (CHEAP!)
249 R$
32x Speed (CHEAP!)
149 R$
9x Run Area
129 R$
16x Speed (CHEAP!)
79 R$
3x Run Area
49 R$
Double Wins (OP!)
49 R$
8x Speed (CHEAP!)
29 R$
4x Speed (CHEAP!)
9 R$
2x Speed (CHEAP!)
3 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9713 August 2026 — 97 % liked23 August 2026 — 97 % liked2 September 2026 — 97 % liked12 September 2026 — 97 % liked22 September 2026 — 97 % liked2 October 2026 — 97 % liked12 October 2026 — 97 % liked22 October 2026 — 97 % liked13 August 202622 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 23:3497no change
12 Oct 2026, 23:3397no change
2 Oct 2026, 23:3297no change
22 Sept 2026, 23:3197no change
12 Sept 2026, 23:3097no change
2 Sept 2026, 23:2397no change
23 Aug 2026, 23:2397no change
13 Aug 2026, 23:2297first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.