Leafblower Simulator
A Roblox experience owned by ArcNova Studio.
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Description (written by the developer; not a statement by this register)
Welcome to Leafblower Simulator! 🍃 🍂 Blow away leaves to collect them and earn money! 💰 Sell your leaves to make cash and grow your fortune! 🔧 Upgrade your leafblower to blow faster and collect more leaves! 🎒 Upgrade your backpack to carry bigger piles before selling! 🐾 Open eggs and unlock pets that boost your leaf collecting power! ♻️ Rebirth to gain powerful multipliers and progress even faster! 🏆 Climb the Leaderboards and become the ultimate leaf-blowing master! ✨ Simple to play, satisfying to progress — every leaf counts! Will you build the most powerful leafblower and clear the world? 👍 Like & ⭐Favorite to support the game! 💬 Join the community and stay tuned for future updates! ⚠️ Exploiting or unfair methods are not allowed and will result in a permanent ban.
Last updated by the developer 28 May 2026, 16:03 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 05:53 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Nov 2026, 10:16 | 97 | no change |
| 24 Oct 2026, 10:08 | 97 | no change |
| 4 Oct 2026, 10:06 | 97 | no change |
| 24 Sept 2026, 10:05 | 97 | no change |
| 14 Sept 2026, 07:38 | 97 | no change |
| 4 Sept 2026, 07:36 | 97 | no change |
| 25 Aug 2026, 06:33 | 97 | no change |
| 15 Aug 2026, 06:33 | 97 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.