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ESCAPE HUBERT THE DESTROYER

ESCAPE HUBERT THE DESTROYER

A Roblox experience owned by TreasureGarage.

AdventureENtower climbstealthescape

Description (written by the developer; not a statement by this register)

You've been sent to Hubert's tower as punishment. Now, you decide to take matters into your own hands. Ascend Hubert's tower without being caught by Hubert! Earn your freedom, or be sent all the way back to the bottom.

Last updated by the developer 22 May 2026, 13:18 UTC.

0
playing (measured 15 Aug 2026, 17:52 UTC)
13,742
lifetime visits
61%
liked (19 👍 / 12 👎)
70
favourites (5.1 per 1k visits)
26 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 17:520first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Knockback Fist
399 R$
Gravity Coil
190 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

ESCAPED HUBERT! · progression59 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

61636216 August 2026 — 63 % liked26 August 2026 — 61 % liked16 August 202626 August 2026
2 measurements spanning 10 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 61–63 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 19:1761-2
16 Aug 2026, 19:1663first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.