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💸Mare Donations

💸Mare Donations

A Roblox experience owned by Vyndex.

TycoonENdonation simulationtycoonsocial

Description (written by the developer; not a statement by this register)

💸 Welcome to Mare Donations! 💸 The ultimate place to raise Robux and support your friends! Whether you're looking to reach a goal or just want to spread some generosity, Mare Donations! is the spot for you. ✨ HOW TO PLAY: Claim your stand 🎪 Add your donation buttons (Make sure your game passes are on sale!) Customize your booth to stand out! Start receiving Robux! 💰 ⚠️ NOTES: Donations happen through game pass sales. Roblox takes a 30% - 40% tax on all sales. Robux can take up to a week to process—check your "Pending Robux" on the Roblox Transactions page. 👍 Like and Favorite to help the game grow! Support: Found a bug? Report it to the developers! We are constantly updating to give you the best experience.

Last updated by the developer 21 Apr 2026, 15:39 UTC.

0
playing (measured 14 Aug 2026, 01:03 UTC)
2,007
lifetime visits
83%
liked (34 👍 / 7 👎)
10
favourites (5.0 per 1k visits)
26 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 01:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
80 R$
Sign
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome456 · 0.00% win
Creator · other317 · 0.00% win
Generous Donator · social0 · 0.00% win
Claim A Booth · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.