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Airdrop a Brainrot 🪂

Airdrop a Brainrot 🪂

A Roblox experience owned by END20.

SimulatorENbrainrottrollpvp

Description (written by the developer; not a statement by this register)

✈️ Brainrots fall from the sky — grab them before other players do! Fight, steal, and troll your way to becoming the richest player. 👍 Like the game and join the group for rewards! 🎮 How to Play: ✈️ Brainrots get dropped from planes 🏃 Run and fight to collect them 💰 Brainrots generate money over time ✋ Buy slaps, gear, and troll items to mess with everyone 💥 Features: 🔥 Funny troll weapons 💸 Money generator system ⚔️ PvP stealing system 🎁 Random airdrops from the sky 📱 Supports Mobile, Tablet, and PC

Last updated by the developer 8 Aug 2026, 18:01 UTC.

0
playing (measured 11 Aug 2026, 12:23 UTC)
284
lifetime visits
100%
liked (2 👍 / 0 👎)
17
favourites (59.9 per 1k visits)
26 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 12:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
99 R$
Dual Coil
79 R$
X2 Credits
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

R · other218 · 0.00% win
I · other218 · 0.00% win
D · other218 · 0.00% win
R · other218 · 0.00% win
O · other218 · 0.00% win
P · other218 · 0.00% win
A · other218 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

10022 August 2026 — 100 % liked2 September 2026 — 100 % liked22 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 99–101 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 03:46100no change
22 Aug 2026, 17:01100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.