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Blight Grab

Blight Grab

A Roblox experience owned by Arkverse-minigame.

ShooterENExtraction ShooterZombie SurvivalPvPvE

Blight Grab (2026) is a shooter game on Roblox, measured at over 15.4 million lifetime visits. It records 152 playing now, a like rating of 96%, 66,477 favourites.

Description (written by the developer; not a statement by this register)

💎 Welcome to Blight Grab! 🧟 The world has fallen, and the forbidden zones are crawling with the infected. Enter as a scavenger, search for valuable supplies, and escape before it’s too late. 🎒 Every raid is high-risk — the deeper you explore, the greater the rewards. 👀 But zombies aren’t your only threat. Rival scavengers are watching, waiting to steal everything you’ve earned. 🔫 Loot resources, craft powerful weapons, and fight your way to extraction. 💀 Die before you escape, and you may lose it all. 🔥 Face the infected. ⚔️ Outsmart rival players. 🚁 Extract alive. 👉 Squad up, enter the zone, and see what you can bring home! 🎮 PC Controls: Q — Switch Weapons C — Crouch J — Inspect Weapon M — Open Map Shift — Sprint Ctrl — Dodge Tab — Open Backpack 👍 Likes, favorites, and feedback help us improve the game. Thank you for your support! Tags: Extraction Shooter, FPS, PvP, Zombies, Loot, Crafting, Multiplayer, Action, Tactical, Survival

Last updated by the developer 4 Oct 2026, 08:57 UTC.

72
playing (measured 14 Oct 2026, 01:50 UTC)
15,475,175
lifetime visits
96%
liked (54,317 👍 / 2,531 👎)
69,025
favourites (4.5 per 1k visits)
26 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

721,29868523 September 202614 October 2026
500 measurements spanning 21 days, net -270. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
14 Oct 2026, 01:5072-35
14 Oct 2026, 00:50107-187
13 Oct 2026, 23:50294+154
13 Oct 2026, 22:50140-6
13 Oct 2026, 21:50146+32
13 Oct 2026, 20:50114-12
13 Oct 2026, 19:50126-4
13 Oct 2026, 18:50130-31
13 Oct 2026, 17:50161-10
13 Oct 2026, 16:50171-15
13 Oct 2026, 15:50186+32
13 Oct 2026, 14:50154-37
13 Oct 2026, 13:50191no change
13 Oct 2026, 12:50191+47
13 Oct 2026, 11:50144+15
13 Oct 2026, 10:50129-16
13 Oct 2026, 09:50145-2
13 Oct 2026, 08:50147+25
13 Oct 2026, 07:50122-18
13 Oct 2026, 06:50140first reading

Concurrent players at each of our measurements (insert-on-change).

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9613 August 202622 October 2026
1276 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1276
Measured (UTC)% likedChange
22 Oct 2026, 19:5396no change
14 Oct 2026, 01:5096no change
14 Oct 2026, 00:5096no change
13 Oct 2026, 23:5096no change
13 Oct 2026, 22:5096no change
13 Oct 2026, 21:5096no change
13 Oct 2026, 20:5096no change
13 Oct 2026, 19:5096no change
13 Oct 2026, 18:5096no change
13 Oct 2026, 17:5096no change
13 Oct 2026, 16:5096no change
13 Oct 2026, 15:5096no change
13 Oct 2026, 14:5096no change
13 Oct 2026, 13:5096no change
13 Oct 2026, 12:5096no change
13 Oct 2026, 11:5096no change
13 Oct 2026, 10:5096no change
13 Oct 2026, 09:5096no change
13 Oct 2026, 08:5096no change
13 Oct 2026, 07:5096first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
11 September 2026
Roblox entity thumbnail
21 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.