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Blight Grab

Blight Grab

A Roblox experience owned by Arkverse-minigame.

ShooterENExtraction ShooterZombie SurvivalPvPvE

Blight Grab (2026) is a shooter game on Roblox, measured at over 15.4 million lifetime visits. It records 152 playing now, a like rating of 96%, 66,477 favourites.

Description (written by the developer; not a statement by this register)

💎 Welcome to Blight Grab! 🧟 The world has fallen, and the forbidden zones are crawling with the infected. Enter as a scavenger, search for valuable supplies, and escape before it’s too late. 🎒 Every raid is high-risk — the deeper you explore, the greater the rewards. 👀 But zombies aren’t your only threat. Rival scavengers are watching, waiting to steal everything you’ve earned. 🔫 Loot resources, craft powerful weapons, and fight your way to extraction. 💀 Die before you escape, and you may lose it all. 🔥 Face the infected. ⚔️ Outsmart rival players. 🚁 Extract alive. 👉 Squad up, enter the zone, and see what you can bring home! 🎮 PC Controls: Q — Switch Weapons C — Crouch J — Inspect Weapon M — Open Map Shift — Sprint Ctrl — Dodge Tab — Open Backpack 👍 Likes, favorites, and feedback help us improve the game. Thank you for your support! Tags: Extraction Shooter, FPS, PvP, Zombies, Loot, Crafting, Multiplayer, Action, Tactical, Survival

Last updated by the developer 4 Oct 2026, 08:57 UTC.

72
playing (measured 14 Oct 2026, 01:50 UTC)
15,475,175
lifetime visits
96%
liked (54,317 👍 / 2,531 👎)
69,025
favourites (4.5 per 1k visits)
26 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

721,29868523 September 202614 October 2026
500 measurements spanning 21 days, net -270. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
14 Oct 2026, 01:5072-35
14 Oct 2026, 00:50107-187
13 Oct 2026, 23:50294+154
13 Oct 2026, 22:50140-6
13 Oct 2026, 21:50146+32
13 Oct 2026, 20:50114-12
13 Oct 2026, 19:50126-4
13 Oct 2026, 18:50130-31
13 Oct 2026, 17:50161-10
13 Oct 2026, 16:50171-15
13 Oct 2026, 15:50186+32
13 Oct 2026, 14:50154-37
13 Oct 2026, 13:50191no change
13 Oct 2026, 12:50191+47
13 Oct 2026, 11:50144+15
13 Oct 2026, 10:50129-16
13 Oct 2026, 09:50145-2
13 Oct 2026, 08:50147+25
13 Oct 2026, 07:50122-18
13 Oct 2026, 06:50140first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

9613 August 202622 October 2026
1276 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1276
Measured (UTC)% likedChange
22 Oct 2026, 19:5396no change
14 Oct 2026, 01:5096no change
14 Oct 2026, 00:5096no change
13 Oct 2026, 23:5096no change
13 Oct 2026, 22:5096no change
13 Oct 2026, 21:5096no change
13 Oct 2026, 20:5096no change
13 Oct 2026, 19:5096no change
13 Oct 2026, 18:5096no change
13 Oct 2026, 17:5096no change
13 Oct 2026, 16:5096no change
13 Oct 2026, 15:5096no change
13 Oct 2026, 14:5096no change
13 Oct 2026, 13:5096no change
13 Oct 2026, 12:5096no change
13 Oct 2026, 11:5096no change
13 Oct 2026, 10:5096no change
13 Oct 2026, 09:5096no change
13 Oct 2026, 08:5096no change
13 Oct 2026, 07:5096first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
11 September 2026
Roblox entity thumbnail
21 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.