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Blight Grab

Blight Grab

A Roblox experience owned by Arkverse-minigame.

ShooterENExtraction ShooterZombie SurvivalPvPvE

Blight Grab is a shooter experience created on 2026-02-26. It has recorded 11,233,979 lifetime visits and 48,606 favorites. Currently, 420 users are playing. The experience holds a 96% like percentage. The description mentions scavenging, crafting, and extraction mechanics within a zombie-infested setting.

Description (written by the developer; not a statement by this register)

💎 Welcome to Blight Grab! 🧟 The world has fallen, and the forbidden zones are crawling with the infected. Enter as a scavenger, search for valuable supplies, and escape before it’s too late. 🎒 Every raid is high-risk — the deeper you explore, the greater the rewards. 👀 But zombies aren’t your only threat. Rival scavengers are watching, waiting to steal everything you’ve earned. 🔫 Loot resources, craft powerful weapons, and fight your way to extraction. 💀 Die before you escape, and you may lose it all. 🔥 Face the infected. ⚔️ Outsmart rival players. 🚁 Extract alive. 👉 Squad up, enter the zone, and see what you can bring home! 🎮 PC Controls: Q — Switch Weapons C — Crouch J — Inspect Weapon M — Open Map Shift — Sprint Ctrl — Dodge Tab — Open Backpack 👍 Likes, favorites, and feedback help us improve the game. Thank you for your support! Tags: Extraction Shooter, FPS, PvP, Zombies, Loot, Crafting, Multiplayer, Action, Tactical, Survival

Last updated by the developer 25 Aug 2026, 10:59 UTC.

371
playing (measured 25 Aug 2026, 17:50 UTC)
11,782,898
lifetime visits
96%
liked (43,307 👍 / 1,974 👎)
50,972
favourites (4.3 per 1k visits)
26 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

18058638337110 August 202625 August 2026
95 measurements spanning 15 days, net -21. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 119–647 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 95
Measured (UTC)PlayersChange
25 Aug 2026, 17:50371-54
25 Aug 2026, 16:50425+46
25 Aug 2026, 15:50379-48
25 Aug 2026, 14:50427-78
25 Aug 2026, 13:50505+19
25 Aug 2026, 12:50486+25
25 Aug 2026, 11:50461+69
25 Aug 2026, 10:50392-63
25 Aug 2026, 09:50455+47
25 Aug 2026, 08:50408-26
25 Aug 2026, 07:50434-16
25 Aug 2026, 06:50450+44
25 Aug 2026, 05:50406+3
25 Aug 2026, 04:50403-10
25 Aug 2026, 03:50413+43
25 Aug 2026, 02:50370+2
25 Aug 2026, 01:50368+34
25 Aug 2026, 00:50334-41
24 Aug 2026, 23:50375+39
24 Aug 2026, 22:50336first reading

Concurrent players at each of our measurements (insert-on-change).

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9613 August 202625 August 2026
96 measurements spanning 12 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 96
Measured (UTC)% likedChange
25 Aug 2026, 17:5096no change
25 Aug 2026, 16:5096no change
25 Aug 2026, 15:5096no change
25 Aug 2026, 14:5096no change
25 Aug 2026, 13:5096no change
25 Aug 2026, 12:5096no change
25 Aug 2026, 11:5096no change
25 Aug 2026, 10:5096no change
25 Aug 2026, 09:5096no change
25 Aug 2026, 08:5096no change
25 Aug 2026, 07:5096no change
25 Aug 2026, 06:5096no change
25 Aug 2026, 05:5096no change
25 Aug 2026, 04:5096no change
25 Aug 2026, 03:5096no change
25 Aug 2026, 02:5096no change
25 Aug 2026, 01:5096no change
25 Aug 2026, 00:5096no change
24 Aug 2026, 23:5096no change
24 Aug 2026, 22:5096first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.