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Epic Rarities πŸ€

Epic Rarities πŸ€

A Roblox experience owned by Topchart.

SimulatorENincrementalluck-basedleaderboards

Epic Rarities πŸ€ is a simulator experience created on 2026-02-26. The game has accumulated 570,209 lifetime visits and 792 favorites. Currently, zero users are playing. The title holds a 77% like percentage. The description highlights luck-based incremental gameplay, rarity rolling, upgrades, and leaderboard competition.

Description (written by the developer; not a statement by this register)

Welcome to Epic Rarities! A fun luck based Incremental. πŸ’Έ Be Lucky and get rich! ⭐ Roll Rarities for More Cash 🦈 Buy upgrades to speed your progress ✨ Discover new Rarities πŸ’Ž Find rare Runes πŸ₯‡ Climb the Leaderboards and become #1! New Code at 1,000 Likes! πŸ’– Join our community!

Last updated by the developer 20 Jun 2026, 15:55 UTC.

0
playing (measured 10 Aug 2026, 14:36 UTC)
570,209
lifetime visits
76%
liked (438 πŸ‘ / 135 πŸ‘Ž)
788
favourites (1.4 per 1k visits)
26 February 2026
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:360first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

GamepassPack
1,999 R$
Rune Master
499 R$
VIP
399 R$
Super Lucky
359 R$
2x Prestige
349 R$
Lucky
259 R$
2x Planet Points
199 R$
2x Cash
99 R$
2x Rebirths
99 R$
Planet Master
19 R$
2x WalkSpeed
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

767776.514 August 2026 β€” 77 % liked24 August 2026 β€” 77 % liked13 September 2026 β€” 76 % liked14 August 202613 September 2026
3 measurements spanning 30 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 76–77 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
13 Sept 2026, 22:1776-1
24 Aug 2026, 20:0777no change
14 Aug 2026, 20:0577first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.