[❗10K] Painting Incremental
A Roblox experience owned by Zekro's Studios.
SimulatorENincrementalclickerpainting
Description (written by the developer; not a statement by this register)
Welcome to Painting Incremental! 🖌️ 🎨 Start by clicking/walking on the canvas to Paint! Gain Paint & XP Progress forwards to new resets and stats Roll Runes Climb the leaderboards for bragging rights and earn exclusive rewards! 💰 Premium players get a permanent +10% Rune Luck & Speed buff Join our group for free boosts Join the community for updates, sneak peeks and more Like and Favorite the game for in-game rewards! 👥 Credits: @ZekroDev & @dssrius – Owner & Scripter @ZekroDev & @dssrius– UI/Visuals @ZekroDev - Builder | Follow us for in-game rewards! :D @FoundForces - EternityNum (BigNum library)
Last updated by the developer 3 Jul 2026, 00:41 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 00:04 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 25 Aug 2026, 20:16 | 62 | no change |
| 15 Aug 2026, 20:05 | 62 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.