[BOSS FIGHT ๐] - Madness - 2.5D Fighting Arena
A Roblox experience owned by Neth.inc.
Fighting & PvPEN2.5Darcadeside-scroller
Description (written by the developer; not a statement by this register)
Welcome to Madness! A small arcade fighting game with a 2.5D side-scroller style :D Join our community server to share feedback, give questions, report bugs, or suggest ideas! -- CONTROLS -- Desktop [A / D] โ Move left / right [W / SPACE] โ Jump [S] โ Drop down [C / LShift] โ Slide (only while moving) [K / M1] โ Use tools [E] โ Interact [F] โ Switch items Controller [D-Pad Left / Right] โ Move left / right [D-Pad Up] โ Jump [D-Pad Down] โ Drop down [Y] โ Slide [X] โ Use tools [B] โ Interact [R1] โ Switch items Touch Use the on-screen buttons -- RECOMMENDED EXPERIENCE -- For the best gameplay experience, we highly recommend playing on PC or console with high graphics level settings enabled. -- CREDITS -- Developed by: Nethra (@dgdgdgdgdhdhdhd1) โ Scripting / Animation / Yuka (@Erag0n54) โ Modelling / Building / Graphic Design Contributors: Tiaz (@AxisImpoor1945) โ GFX
Last updated by the developer 22 Aug 2026, 17:21 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 31 Aug 2026, 09:51 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge โ a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeโs own name and description.