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Make your country 🌍

Make your country 🌍

A Roblox experience owned by A idk Studios.

SimulatorENcountry creationwar simulationpainting mechanic

Created in 2026, Make your country 🌍 is a simulator experience on Roblox with over 11 million lifetime visits. It records 552 playing now, a like rating of 65%, 13,491 favourites.

Description (written by the developer; not a statement by this register)

In this game you can create your own country by painting the world, you can create a historical country and declarate war on other countries or allies to them.

Last updated by the developer 6 Sept 2026, 20:25 UTC.

405
playing (measured 1 Nov 2026, 04:50 UTC)
12,000,171
lifetime visits
66%
liked (3,186 👍 / 1,670 👎)
14,677
favourites (1.2 per 1k visits)
26 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

165694429.540511 October 20261 November 2026
500 measurements spanning 21 days, net -90. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–773 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
1 Nov 2026, 04:50405no change
1 Nov 2026, 03:50405-9
1 Nov 2026, 02:50414+3
1 Nov 2026, 01:50411+46
1 Nov 2026, 00:50365+2
31 Oct 2026, 23:50363-29
31 Oct 2026, 22:50392+11
31 Oct 2026, 21:50381-129
31 Oct 2026, 20:50510-33
31 Oct 2026, 19:50543+14
31 Oct 2026, 18:50529+7
31 Oct 2026, 17:50522-55
31 Oct 2026, 16:50577+6
31 Oct 2026, 15:50571-4
31 Oct 2026, 14:50575-61
31 Oct 2026, 13:50636+65
31 Oct 2026, 12:50571+118
31 Oct 2026, 11:50453-10
31 Oct 2026, 10:50463+63
31 Oct 2026, 09:50400first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP Admin
40 R$
More slots
20 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

656665.513 August 20261 November 2026
1705 measurements spanning 79 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 65–66 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1705
Measured (UTC)% likedChange
1 Nov 2026, 04:5066no change
1 Nov 2026, 03:5066no change
1 Nov 2026, 02:5066no change
1 Nov 2026, 01:5066no change
1 Nov 2026, 00:5066no change
31 Oct 2026, 23:5066no change
31 Oct 2026, 22:5066no change
31 Oct 2026, 21:5066no change
31 Oct 2026, 20:5066no change
31 Oct 2026, 19:5066no change
31 Oct 2026, 18:5066no change
31 Oct 2026, 17:5066no change
31 Oct 2026, 16:5066no change
31 Oct 2026, 15:5066no change
31 Oct 2026, 14:5066no change
31 Oct 2026, 13:5066no change
31 Oct 2026, 12:5066no change
31 Oct 2026, 11:5066no change
31 Oct 2026, 10:5066no change
31 Oct 2026, 09:5066first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.