Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[VIP 5 ROBUX CARRY BAG X 250] MOUNT HUHUY

[VIP 5 ROBUX CARRY BAG X 250] MOUNT HUHUY

A Roblox experience owned by ANAK MOUNT S2.

ObbyENobstacle courseparkourcasual

MOUNT HUHUY is an obby experience created on 2026-02-26. It has accumulated 575,303 lifetime visits and 942 favorites. The experience holds a 90% like percentage. Currently, zero users are playing. The description highlights 37 easy obstacles suitable for all ages.

Description (written by the developer; not a statement by this register)

Ready to conquer the most relaxing mountain in Roblox? 😎 At MOUNT HUHUY, you will pass through 37 super easy obstacles! Perfect for beginners, practicing skills, or just having fun with friends 🎮 ✨ 37 Easy Obby ✨ Suitable for All Ages ✨ Relaxed but Still Fun ✨ Can Race with Friends Don't be fooled by the name... although it looks extreme, all the obstacles are very easy! 😆 Let's get to the top and prove that you can clear 37/37! 🚀

Last updated by the developer 12 Jun 2026, 15:14 UTC.

0
playing (measured 10 Aug 2026, 16:02 UTC)
575,303
lifetime visits
90%
liked (783 👍 / 86 👎)
945
favourites (1.6 per 1k visits)
26 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9014 August 2026 — 90 % liked24 August 2026 — 90 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 20:0490no change
14 Aug 2026, 20:0290first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.