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[NEW] Chibi Anime Simulator

[NEW] Chibi Anime Simulator

A Roblox experience owned by Anime Chibi Simulator.

SimulatorENanimepet collectionsimulator

Description (written by the developer; not a statement by this register)

NEW CODE : Release Next Code at 500 likes👍 💰 Earn coins! 🥚 Open eggs! 😺 Collect Chibi Anime Pets! ✨ Enchant and upgrade! 🗺️ Unlock worlds! ✔️ Trade Chibi Anime Pets!

Last updated by the developer 27 Feb 2026, 13:34 UTC.

0
playing (measured 11 Aug 2026, 02:07 UTC)
27,105
lifetime visits
74%
liked (69 👍 / 24 👎)
2,821
favourites (104.1 per 1k visits)
26 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 02:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Mega Luck
350 R$
x2 Coins
350 R$
x8 Eggs
250 R$
Magnet
250 R$
Ultra Luck
200 R$
+5 Pets
190 R$
+200 Storage
140 R$
+100 Storage
75 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME!!! · welcome21,503 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7416 August 2026 — 74 % liked5 October 2026 — 74 % liked16 August 20265 October 2026
2 measurements spanning 50 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 73–75 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
5 Oct 2026, 07:0774no change
16 Aug 2026, 05:3674first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.