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Defeat and Collect Brainrots

Defeat and Collect Brainrots

A Roblox experience owned by KMD Games.

TycoonENbrainrottycoonclicker

Description (written by the developer; not a statement by this register)

Welcome to Defeat and Collect Brainrots 🧠⚔️ 👊 Tap and fight Brainrots across rarity zones, and keep them in your Tycoon! 🌟 Unlock new areas like Common, Uncommon, Rare, Epic, Legendary, Mythic, and more! ⬆️ Upgrade your Brainrots & stats to become stronger! 💎 Rebirth for powerful multipliers! 👍 Like the game and join the group for more updates!

Last updated by the developer 4 Aug 2026, 00:33 UTC.

0
playing (measured 10 Aug 2026, 21:04 UTC)
63,794
lifetime visits
79%
liked (213 👍 / 57 👎)
3,496
favourites (54.8 per 1k visits)
26 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
299 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

7915 August 2026 — 79 % liked25 August 2026 — 79 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–80 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 15:4679no change
15 Aug 2026, 15:3179first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.