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Destruction Simulator

Destruction Simulator

A Roblox experience owned by Create S Games.

SimulatorENsandboxphysicsdestruction

Description (written by the developer; not a statement by this register)

~~~ Shakedown Update II ~~~ - New area! (Nuclear Power Plant) - New Nuke Look! - More things to destroy! - New UI - Fixed Homestead glitch (flinging) - Fixed Nuke gamepass Door ~~~ Destruction Simulator ~~~ Destruction simulator is a destruction sandbox of fun, Drop meteors! Falling Parts! Destroyed Buildings! all of it is in your hands. ~~~ Thank You ~~~ -- Noodle Pro -- GamesIntoCreations ~~~ Youtubers ~~~ Noodle Pro GAME (me) l u x sans y ~~~ Upcoming Updates ~~~ - Make things to destroy - New chat system !!! We are hiring developers! Post on the group wall if you want to help Create S Games Make more is Destruction Simulator! IOO Robux a month (if late payday we will try get some!)

Last updated by the developer 25 Feb 2020, 17:21 UTC.

0
playing (measured 22 Aug 2026, 06:33 UTC)
1,797
lifetime visits
77%
liked (20 👍 / 6 👎)
32
favourites (17.8 per 1k visits)
4 January 2019
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 06:330first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Nuke Bazooka
500 R$
Nuke Explosion Pass
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played! · welcome1,112 · 0.00% win
Beta Tester · other10 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.