[⚡UPD 1.2⚡] Stop the Falling Stars!
A Roblox experience owned by Okakichi.
ShooterENdefenseco-oparcade
Description (written by the developer; not a statement by this register)
Description Defend the sky together! A fast-paced co-op defense game where you intercept meteors raining down from the sky! 🆕 New Boss Battles are here! 🎁 Break through the new Bonus Stage! 🌠 Keep hitting Shooting Stars for extra bonus score! ⚙️ Battle flow has been improved for smoother, more intense runs! 🏆 Leaderboards have been reset for this major update! ☄️ Intercept waves of falling meteors! 🤝 Work together and fight through the chaos! 🔥 Build combos and boost your score! 🏆 Beat your high score and climb the leaderboards! ⚡ Fast-paced defense battles built for intense short sessions! A moment of hesitation can bring everything down. Jump back in, defend the sky, and take on the new threat!
Last updated by the developer 24 May 2026, 04:25 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 23 Oct 2026, 04:04 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.