Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
KV31 [Open Alpha]

KV31 [Open Alpha]

A Roblox experience owned by Hollowside Games.

HorrorENbackroomsprocedural generationpsychological horror

Description (written by the developer; not a statement by this register)

This is an exploration game. There is no objective and no threats (yet)… except your own sanity and organic mold. You noclipped somewhere you were never meant to be. Explore an endlessly procedural Backrooms, where hallways stretch forever and rooms shift as you move. Familiar paths quickly become unfamiliar as the complex rearranges itself around you. There are no maps and no guarantees — only the hum of fluorescent lights and the feeling that you might not be alone. Every run is different. Every direction matters. How far can you go before the endless halls swallow you? KV31 is a property of Hollowside Games. Inspired by the Backrooms and Kane Pixels. © 2026 Hollowside Games. All Rights Reserved. Tags: backrooms, procedural, noclip, liminal space, endless maze, exploration, horror, psychological horror, kane pixels, liminal horror, found footage, anomaly, liminal spaces, infinite rooms

Last updated by the developer 27 Mar 2026, 20:13 UTC.

0
playing (measured 14 Aug 2026, 16:05 UTC)
6,195
lifetime visits
70%
liked (30 👍 / 13 👎)
264
favourites (42.6 per 1k visits)
27 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 16:050first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Become a Monster
200 R$
Industrial Flashlight
75 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to the Complex · welcome4,992 · 100.0% win
Tester · other4,987 · 100.0% win
Yellow Halls · secret1,962 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.