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🖥️ Compshop

🖥️ Compshop

A Roblox experience owned by [Q]uantum.

TycoonENcomputer cafe simulationbase buildingPhilippines

🖥️ Compshop is a tycoon experience created on 2026-02-28. It currently has 1712 players online. The game has accumulated 4,866,566 lifetime visits and 16,308 favorites. User engagement shows an 86% like percentage. The description indicates gameplay involves building a computer shop cafe and customizing PC parts.

Description (written by the developer; not a statement by this register)

🖥️ Experience what it's like to be a "Bantay" and build your own computer shop cafe on Roblox! [Update] - Printer - Table Decoration - Color Variant - And more... Codes: - "3Mvisits" - "4Mvisits" - "Wifi" - "Kuryente" 💵 Become the best compshop in the game! ❤️ Support and favorite other player's bases! ⚒️ Customize and upgrade your PC parts! 📢 [Note: This game is currently in the Beta stage. Please expect bugs and other issues while playing.] Join our Community Server to report bugs, share suggestions, and help us improve the game. Let's build a great community together! Tags: Computer Cafe, Computer Shop, Internet Cafe, Philippines, Roblox, Indie Game

Last updated by the developer 3 Sept 2026, 15:12 UTC.

2,786
playing (measured 4 Sept 2026, 12:50 UTC)
7,135,051
lifetime visits
87%
liked (15,090 👍 / 2,212 👎)
22,608
favourites (3.2 per 1k visits)
28 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

25916,2418,2502,78610 August 20264 September 2026
327 measurements spanning 25 days, net +2,371. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 327
Measured (UTC)PlayersChange
4 Sept 2026, 12:502,786+226
4 Sept 2026, 11:502,560-40
4 Sept 2026, 10:502,600+216
4 Sept 2026, 09:502,384+32
4 Sept 2026, 08:502,352-236
4 Sept 2026, 07:502,588+241
4 Sept 2026, 06:502,347-108
4 Sept 2026, 05:502,455+60
4 Sept 2026, 04:502,395+293
4 Sept 2026, 03:502,102+157
4 Sept 2026, 02:501,945+240
4 Sept 2026, 01:501,705+438
4 Sept 2026, 00:501,267+310
3 Sept 2026, 23:50957+210
3 Sept 2026, 22:50747+181
3 Sept 2026, 21:50566+29
3 Sept 2026, 20:50537-135
3 Sept 2026, 19:50672-209
3 Sept 2026, 18:50881-330
3 Sept 2026, 17:501,211first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome1,811,058 · 74.6% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

86888714 August 20264 September 2026
329 measurements spanning 21 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 329
Measured (UTC)% likedChange
4 Sept 2026, 12:5087no change
4 Sept 2026, 11:5087no change
4 Sept 2026, 10:5087no change
4 Sept 2026, 09:5087no change
4 Sept 2026, 08:5087no change
4 Sept 2026, 07:5087no change
4 Sept 2026, 06:5087no change
4 Sept 2026, 05:5087no change
4 Sept 2026, 04:5087no change
4 Sept 2026, 03:5087-1
4 Sept 2026, 02:5088+1
4 Sept 2026, 01:5087-1
4 Sept 2026, 00:5088no change
3 Sept 2026, 23:5088no change
3 Sept 2026, 22:5088no change
3 Sept 2026, 21:5088no change
3 Sept 2026, 20:5088no change
3 Sept 2026, 19:5088no change
3 Sept 2026, 18:5088no change
3 Sept 2026, 17:5088first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.