Catch a TTD
A Roblox experience owned by Archive Development.
OtherENcatching mechanicfriend interactionbuggy release
Description (written by the developer; not a statement by this register)
PLEASE NOTE: This is our first game expect bugs, report them in the community sever. **Screenshot your stuff before you leave in case of data store error** Catch a TTD is game about catching TTD from TTD and when you TTD you get a TTD yes and when friend have ttd you want you go and catch the TTD from them but then if they want to catch the TTD back then you have to catch them first but in TTD you need to catch them so you catch the TTD after they catch TTD from you then you can catch a TTD from them Credit to @aGoldenMilk @Popzula @Rimzula
Last updated by the developer 25 Apr 2026, 07:12 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 15 Aug 2026, 09:20 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.