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REAL TIME KHMER ๐ŸŽ™๏ธ๐Ÿ๏ธ [BETA] V1.7

REAL TIME KHMER ๐ŸŽ™๏ธ๐Ÿ๏ธ [BETA] V1.7

A Roblox experience owned by F* W**.

Social & hangoutENsocial hangouttropical resortvoice chat

Description (written by the developer; not a statement by this register)

Welcome to REAL TIME KHMER ๐ŸŒ…๐Ÿ๏ธ [BETA] V1.8 โœจ Things to do: ๐ŸŒ… Enjoy sunset views ๐ŸŽฎ made for fun and friendship ๐ŸŽค Voice chat ready โ€“ talk, laugh ๐Ÿ•บ๐Ÿป Dance and show off your style with custom emotes ๐Ÿ๏ธ Explore the island resort ๐Ÿ“ธ Find selfie/photo spots ๐ŸŽฎ Visit the arcade area ๐Ÿ”ฅ Relax by the bonfire ๐ŸŒŠ Enjoy the tropical atmosphere For the best experience, set shader, set graphics to High or Max.

Last updated by the developer 15 Aug 2026, 13:04 UTC.

0
playing (measured 15 Aug 2026, 13:08 UTC)
1,005
lifetime visits
100%
liked (7 ๐Ÿ‘ / 0 ๐Ÿ‘Ž)
4
favourites (4.0 per 1k visits)
28 February 2026
created (per Roblox)

Play on Roblox โ†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log โ€” every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 13:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization โ€” game passes

FireHammer
75 R$
HyperHammer
75 R$
SHARK HAMMER
55 R$
kitty Hammer
45 R$
KuromiHammar
45 R$
RobuxHammer
45 R$
VoidHammer
45 R$
BoostHammer
45 R$
DiamondPHammer
45 R$
LoveHammer
45 R$
BananaPeel
35 R$
Push
35 R$
Carry Friend
35 R$
Sharky
35 R$
Sharky Pink
35 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenโ€™t publicly listable.

Badge funnel

WELCOME TO REAL TIME KHMER ยท welcome26 ยท 0.00% win
MEET DEV ยท other9 ยท 0.00% win

How many players have ever earned each badge โ€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeโ€™s own name and description.

Like ratio over time

Growth

10019 August 2026 โ€” 100 % liked29 September 2026 โ€” 100 % liked19 October 2026 โ€” 100 % liked19 August 202619 October 2026
3 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between โ€” snapshots are recorded only when a count changes, so gaps mean โ€œno change observedโ€, never โ€œinterpolatedโ€. The vertical axis spans 99โ€“101 and does not start at zero.
Measurement log โ€” every % liked count we have recorded
Measured (UTC)% likedChange
19 Oct 2026, 08:34100no change
29 Sept 2026, 07:50100no change
19 Aug 2026, 21:34100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowdโ€™s goodwill.