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❓Would You Rather - Extreme

❓Would You Rather - Extreme

A Roblox experience owned by Serstene.

MinigamesENdecision-basedsurvivalsocial

❓Would You Rather - Extreme is a minigame created on 2026-02-28. It has 558,750 lifetime visits and 2,232 favorites. Currently, one player is active. The experience holds a 62% like percentage. The description highlights a desert world unlock and real-time consequences for player choices.

Description (written by the developer; not a statement by this register)

DESERT WORLD UNLOCKED! 🌵 Ever wondered what would happen if your Would You Rather choice became real? In this game, every decision instantly comes to life. 🔥 Choose between two wild options ⚡ Watch the chaos happen in real time 😱 Survive crazy, funny, and unpredictable consequences 🤣 Play with friends and see who regrets their choice first Some choices are hilarious. Some are cursed. All of them change your game. Choose wisely... or suffer the results.

Last updated by the developer 24 Jun 2026, 21:04 UTC.

1
playing (measured 14 Aug 2026, 18:18 UTC)
558,750
lifetime visits
62%
liked (702 👍 / 434 👎)
2,233
favourites (4.0 per 1k visits)
28 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 18:180first reading

Concurrent players at each of our measurements (insert-on-change).

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6214 August 2026 — 62 % liked24 August 2026 — 62 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 61–63 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 20:1862no change
14 Aug 2026, 20:1762first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.