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[FREE UGC] Gnome Troll Obby

[FREE UGC] Gnome Troll Obby

A Roblox experience owned by 0.02% CTR Games.

ObbyENtrollhard obbyfree ugc promise

Description (written by the developer; not a statement by this register)

🌟 FREE UGC At The End Of The Obby. Only 50 Copies. Finish the obby and spin the wheel for a chance to get a free UGC! 🌟 👍 Like the game for a higher chance to win 👍 💻Lagging? Use a FREE Private Server! ⚠️!WARNING!⚠️ This game contains EXTREMELY hard stages and may cause extreme rage! ALL of the levels are possible if you were wondering Can you complete ALL 25 stages and collect all trophies without going insane? 🎁 Secret gifts await you at the end of the game 🎁 Tags: City Boy, Rage Obby, Unfair Obby, Raise a Floppa, Obby Tower, Cart Ride, Gnome, Fun, Troll, Troll Obby, Funny, Brainrot, Unfair, Free, UGC, Free UGC

Last updated by the developer 21 Apr 2026, 19:20 UTC.

0
playing (measured 11 Aug 2026, 05:02 UTC)
69,053
lifetime visits
75%
liked (474 👍 / 161 👎)
657
favourites (9.5 per 1k visits)
28 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 05:021first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Helicopter
399 R$
Donation
85 R$
Gravity Coil
30 R$
FUN Machine
29 R$
Speed Coil
19 R$
Huge Tasty Shawarma
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

welcome · welcome25,736 · 0.00% win
sweet death · other23,343 · 0.00% win
tower conqueror · progression7,956 · 0.00% win
CITY BOY · other5,081 · 0.00% win
Cart Ride Into Gnome! · other4,202 · 0.00% win
u suck · other2,466 · 0.00% win
TUFF · other2,097 · 0.00% win
the untold story of the laptop-splitter gnome · other509 · 0.00% win
ALMOST THERE · progression322 · 0.00% win
You are a real GNOME fan · other297 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7515 August 2026 — 75 % liked4 September 2026 — 75 % liked14 September 2026 — 75 % liked15 August 202614 September 2026
3 measurements spanning 30 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–76 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
14 Sept 2026, 16:2275no change
4 Sept 2026, 16:2175no change
15 Aug 2026, 14:4575first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.