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Jump Into Biggest Waterslide Ever

Jump Into Biggest Waterslide Ever

A Roblox experience owned by Snowflake Games Studios.

ObbyENwaterslidephysicssocial

Jump Into Biggest Waterslide Ever is an obby experience created on 2026-02-28. It has recorded 1,154,088 lifetime visits and 131,605 favorites. The current player count is 0. The like percentage stands at 51.

Description (written by the developer; not a statement by this register)

Welcome to Jump Into Biggest Waterslide Ever! Jump on top of your friends to slide on the Biggest Waterslide Ever!

Last updated by the developer 1 Mar 2026, 00:38 UTC.

0
playing (measured 10 Aug 2026, 14:06 UTC)
1,154,088
lifetime visits
51%
liked (348 👍 / 331 👎)
131,827
favourites (114.2 per 1k visits)
28 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:060first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Grapple Hook!
199 R$
Flying Carpet!
19 R$
Sword!
8 R$
Slap Hand!
8 R$
Gravity Coil!
8 R$
Wall Builder!
6 R$
Speed Coil!
6 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome922,094 · 0.00% win
First Win! · progression118,553 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

5114 August 2026 — 51 % liked24 August 2026 — 51 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 50–52 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 14:2151no change
14 Aug 2026, 14:2051first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.