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[⚡SKILL] Tebak Kata Bareng

[⚡SKILL] Tebak Kata Bareng

A Roblox experience owned by CoolAgent Studio.

PuzzleIDword guessingindonesian languagecompetitive trivia

Description (written by the developer; not a statement by this register)

Jago Bahasa Indonesia? Buktiin di Tebak Kata Bareng! 🔥 Tiap ronde ada 1 kata rahasia dari KBBI — siapa cepat dia dapet! Tebak huruf demi huruf, kumpulin petunjuk, dan jadilah juaranya. 🎮 Main bareng temen atau random players 🏅 Naik ke leaderboard global 💰 Kumpulin koin, beli skill & item keren 🧠 Ribuan kata dari berbagai kategori: hewan, buah, profesi, dan banyak lagi! Cocok buat yang suka tantangan kosakata. Gaskeun! 🚀

Last updated by the developer 21 Aug 2026, 08:25 UTC.

25
playing (measured 26 Aug 2026, 07:15 UTC)
429,874
lifetime visits
82%
liked (471 👍 / 101 👎)
1,345
favourites (3.1 per 1k visits)
28 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
26 Aug 2026, 07:1525first reading

Concurrent players at each of our measurements (insert-on-change).

Content maturity (Roblox’s label)

MinimalMinimum age 0

Descriptors: Suitable for everyone

As returned by Roblox on 10 November 2026. This is Roblox’s label for the experience, not a rating by this register.

All games by Roblox maturity label →

Badge funnel

Welcome to Tebak Kata Bareng ! · welcome142,438 · 100.0% win
10x Wins · progression32,039 · 31.1% win
50x Wins · progression3,666 · 5.7% win
100x Wins · progression1,135 · 1.9% win
7 Days of Play · other45 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

818281.526 August 2026 — 81 % liked5 September 2026 — 81 % liked15 September 2026 — 81 % liked25 September 2026 — 82 % liked5 October 2026 — 82 % liked15 October 2026 — 82 % liked25 October 2026 — 82 % liked4 November 2026 — 82 % liked14 November 2026 — 82 % liked26 August 202614 November 2026
9 measurements spanning 80 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
14 Nov 2026, 07:2082no change
4 Nov 2026, 07:1982no change
25 Oct 2026, 07:1982no change
15 Oct 2026, 07:1882no change
5 Oct 2026, 07:1882no change
25 Sept 2026, 07:1782+1
15 Sept 2026, 07:1781no change
5 Sept 2026, 07:1681no change
26 Aug 2026, 07:1681first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.