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40% method

40% method

A Roblox experience owned by 4atlanta.

Last updated by the developer 28 Feb 2026, 21:21 UTC.

0
playing (measured 10 Aug 2026, 19:35 UTC)
749
lifetime visits
65%
liked (13 👍 / 7 👎)
12
favourites (16.0 per 1k visits)
28 February 2026
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:350first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

636865.520 August 2026 — 63 % liked30 August 2026 — 65 % liked9 September 2026 — 67 % liked19 September 2026 — 68 % liked9 October 2026 — 65 % liked6520 August 20269 October 2026
5 measurements spanning 51 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 62–69 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
9 Oct 2026, 22:5165-3
19 Sept 2026, 14:1568+1
9 Sept 2026, 14:0867+2
30 Aug 2026, 12:0165+2
20 Aug 2026, 09:2263first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.