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[UPD 🦁] MorphUp!

[UPD 🦁] MorphUp!

A Roblox experience owned by Unoosi Studios.

SimulatorENevolutionbattlecollection

[UPD 🦁] MorphUp! is a simulator experience created on 2026-02-28. The game currently has 12,905 players. It has accumulated 45,560,381 lifetime visits, 134,964 favorites, and an 86% like percentage.

Description (written by the developer; not a statement by this register)

Welcome to MorphUp! 🦆 Start as a Duck and evolve into powerful creatures! ⚔️ Battle players and earn XP to level up! 🧬 Each animal has unique attacks and abilities! 📖 Collect every morph to complete your Morphdex!

Last updated by the developer 23 Aug 2026, 19:08 UTC.

7,003
playing (measured 24 Aug 2026, 11:50 UTC)
51,439,044
lifetime visits
87%
liked (101,570 👍 / 15,135 👎)
166,904
favourites (3.2 per 1k visits)
28 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

3,48910,6437,0667,00310 August 202624 August 2026
65 measurements spanning 14 days, net -1,363. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 2,416–11,716 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 65
Measured (UTC)PlayersChange
24 Aug 2026, 11:507,003-9
24 Aug 2026, 10:507,012+576
24 Aug 2026, 09:506,436+257
24 Aug 2026, 08:506,179+947
24 Aug 2026, 07:505,232+685
24 Aug 2026, 06:504,547+637
24 Aug 2026, 05:503,910+421
24 Aug 2026, 04:503,489-37
24 Aug 2026, 03:503,526-390
24 Aug 2026, 02:503,916-621
24 Aug 2026, 01:504,537-641
24 Aug 2026, 00:505,178-417
23 Aug 2026, 23:505,595-153
23 Aug 2026, 22:505,748-637
23 Aug 2026, 21:506,385-539
23 Aug 2026, 20:506,924-1,228
23 Aug 2026, 19:508,152-737
23 Aug 2026, 18:508,889-644
23 Aug 2026, 17:509,533-154
23 Aug 2026, 16:509,687first reading

Concurrent players at each of our measurements (insert-on-change).

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8721 August 202624 August 2026
65 measurements spanning 3 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 65
Measured (UTC)% likedChange
24 Aug 2026, 11:5087no change
24 Aug 2026, 10:5087no change
24 Aug 2026, 09:5087no change
24 Aug 2026, 08:5087no change
24 Aug 2026, 07:5087no change
24 Aug 2026, 06:5087no change
24 Aug 2026, 05:5087no change
24 Aug 2026, 04:5087no change
24 Aug 2026, 03:5087no change
24 Aug 2026, 02:5087no change
24 Aug 2026, 01:5087no change
24 Aug 2026, 00:5087no change
23 Aug 2026, 23:5087no change
23 Aug 2026, 22:5087no change
23 Aug 2026, 21:5087no change
23 Aug 2026, 20:5087no change
23 Aug 2026, 19:5087no change
23 Aug 2026, 18:5087no change
23 Aug 2026, 17:5087no change
23 Aug 2026, 16:5087first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.