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[UPD 🦁] MorphUp!

[UPD 🦁] MorphUp!

A Roblox experience owned by Unoosi Studios.

SimulatorENevolutionbattlecollection

Starting as a duck, players in MorphUp! evolve into stronger animals and record each one in a Morphdex. A 2026 simulator, it has 67.1 million visits and 208,669 favorites. 88 percent like it, and 3,162 players are in now.

Description (written by the developer; not a statement by this register)

Welcome to MorphUp! 🦆 Start as a Duck and evolve into powerful creatures! ⚔️ Battle players and earn XP to level up! 🧬 Each animal has unique attacks and abilities! 📖 Collect every morph to complete your Morphdex!

Last updated by the developer 1 Nov 2026, 18:13 UTC.

2,073
playing (measured 2 Nov 2026, 00:50 UTC)
70,137,977
lifetime visits
88%
liked (126,604 👍 / 17,858 👎)
219,133
favourites (3.1 per 1k visits)
28 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

5755,6813,1282,07312 October 20262 November 2026
500 measurements spanning 21 days, net +802. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
2 Nov 2026, 00:502,073+198
1 Nov 2026, 23:501,875-249
1 Nov 2026, 22:502,124-114
1 Nov 2026, 21:502,238-277
1 Nov 2026, 20:502,515-565
1 Nov 2026, 19:503,080-528
1 Nov 2026, 18:503,608-671
1 Nov 2026, 17:504,279-1,402
1 Nov 2026, 16:505,681+708
1 Nov 2026, 15:504,973+1,539
1 Nov 2026, 14:503,434+174
1 Nov 2026, 13:503,260+347
1 Nov 2026, 12:502,913+310
1 Nov 2026, 11:502,603+199
1 Nov 2026, 10:502,404-19
1 Nov 2026, 09:502,423+170
1 Nov 2026, 08:502,253+219
1 Nov 2026, 07:502,034+132
1 Nov 2026, 06:501,902+62
1 Nov 2026, 05:501,840first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

878887.521 August 20262 November 2026
1722 measurements spanning 72 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–88 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1722
Measured (UTC)% likedChange
2 Nov 2026, 00:5088no change
1 Nov 2026, 23:5088no change
1 Nov 2026, 22:5088no change
1 Nov 2026, 21:5088no change
1 Nov 2026, 20:5088no change
1 Nov 2026, 19:5088no change
1 Nov 2026, 18:5088no change
1 Nov 2026, 17:5088no change
1 Nov 2026, 16:5088no change
1 Nov 2026, 15:5088no change
1 Nov 2026, 14:5088no change
1 Nov 2026, 14:3888no change
1 Nov 2026, 13:5088no change
1 Nov 2026, 12:5088no change
1 Nov 2026, 11:5088no change
1 Nov 2026, 10:5088no change
1 Nov 2026, 09:5088no change
1 Nov 2026, 08:5088no change
1 Nov 2026, 07:5088no change
1 Nov 2026, 06:5088first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
2 October 2026
Roblox entity thumbnail
11 September 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.