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Build a Boat for Brainrots

Build a Boat for Brainrots

A Roblox experience owned by Building Frenzy Studios.

SimulatorENvehicle buildingroguelite progressionmeme culture

Build a Boat for Brainrots is a simulator experience created on 2026-03-01. The game has recorded 830,883 lifetime visits and 1,703 favorites. Currently, four users are playing. The title maintains a 94% like percentage. Players engage in boat building and collection mechanics within the simulator genre.

Description (written by the developer; not a statement by this register)

Start small, build fast, and go as far as possible 🌊 Find and collect rare Brainrots on every run! 💸 Upgrade your boat 🧠 Unlock OP Brainrots 🌎 Discover new zones ⚡ Go farther every run Can you build the BEST boat and collect them all? 👀

Last updated by the developer 14 Jul 2026, 22:07 UTC.

4
playing (measured 10 Aug 2026, 14:22 UTC)
830,883
lifetime visits
94%
liked (1,352 👍 / 87 👎)
1,711
favourites (2.1 per 1k visits)
1 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:224first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Cash
299 R$
VIP
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9414 August 2026 — 94 % liked24 August 2026 — 94 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 17:0594no change
14 Aug 2026, 17:0494first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.