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Jump To Meet Poppy Playtime

Jump To Meet Poppy Playtime

A Roblox experience owned by Citro x Un.

RoleplayENPoppy PlaytimeMeet and GreetReward System

Jump To Meet Poppy Playtime is a roleplay experience created on 2026-03-01. It has recorded 1,127,423 lifetime visits and 4,197 favorites. Currently, two users are playing. The game holds a 96% like percentage. The description highlights meeting characters and upgrading stats for rewards.

Description (written by the developer; not a statement by this register)

👋 Welcome to Jump To Meet Poppy Playtime! 🔝 Jump to the Poppy Playtime characters and meet them! 💰 Get awesome rewards for meeting them! 🚀 Upgrade your stats to progress further! 👍 Like the game and join the group to support us!

Last updated by the developer 24 Apr 2026, 23:48 UTC.

2
playing (measured 10 Aug 2026, 14:47 UTC)
1,127,423
lifetime visits
96%
liked (3,876 👍 / 164 👎)
4,282
favourites (3.8 per 1k visits)
1 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:470first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Flying Carpet
749 R$
Sword
1 R$
Slap Hand
1 R$
Speed Coil
1 R$
Gravity Coil
1 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9614 August 2026 — 96 % liked24 August 2026 — 96 % liked3 September 2026 — 96 % liked23 September 2026 — 96 % liked23 October 2026 — 96 % liked2 November 2026 — 96 % liked12 November 2026 — 96 % liked14 August 202612 November 2026
7 measurements spanning 90 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
12 Nov 2026, 17:3196no change
2 Nov 2026, 17:2396no change
23 Oct 2026, 17:2396no change
23 Sept 2026, 17:2196no change
3 Sept 2026, 16:4696no change
24 Aug 2026, 14:3496no change
14 Aug 2026, 14:3396first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.