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[JOURNEY 2] Eualaa Universe of Towers

[JOURNEY 2] Eualaa Universe of Towers

A Roblox experience owned by Eualaa Domain.

Last updated by the developer 9 Aug 2026, 15:14 UTC.

0
playing (measured 11 Aug 2026, 21:47 UTC)
8,548
lifetime visits
83%
liked (53 👍 / 11 👎)
72
favourites (8.4 per 1k visits)
1 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 21:470first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donate
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Beat Steeple of Meaningless Mechanics · progression290 · 0.00% win
Beat Steeple of Approachable Descent · progression111 · 0.00% win
Beat Steeple of Zap · progression99 · 22.2% win
Beat Steeple of The Conflict · progression99 · 22.2% win
Beat Steeple of Falling World · progression96 · 0.00% win
Beat Steeple of Big Inverted Stairs · progression84 · 0.00% win
Beat Ascension To Eualaa · progression68 · 0.00% win
Beat Tutorial Tower · progression65 · 0.00% win
Beat Steeple of Enduring Climb · progression62 · 0.00% win
Beat Citadel of Tomorrow's Me · progression60 · 0.00% win
Beat Tower of Ultimately Wonderful Undertaking · progression58 · 0.00% win
Beat Steeple of Pipe Dream · progression50 · 0.00% win
Beat Steeple of Evil Tree · progression41 · 0.00% win
Beat Do Race Over Painful Poor Enderman Roar · progression40 · 0.00% win
Beat Steeple of Lift Off · progression39 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8317 August 2026 — 83 % liked27 August 2026 — 83 % liked17 August 202627 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Aug 2026, 13:0383no change
17 Aug 2026, 13:0283first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.