Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[UPD 1] Jujutsu life

[UPD 1] Jujutsu life

A Roblox experience owned by Inverted Heaven.

RacingENJujutsu KaisenRPGIdle Mechanics

Description (written by the developer; not a statement by this register)

⚡ Live the life of a Jujutsu Sorcerer. Every choice shapes your fate. Text Based JJK Game Born lucky with a rare technique in your blood — or born with absolutely nothing. Your stats, background, and starting ability are rolled at birth every single run. From there, every decision you make shapes the sorcerer you become. Train hard, take on missions, build bonds with allies, or walk your own path and see where it leads. Your Cursed Energy builds constantly — even while you are offline. Come back stronger every time. But idle gains only go so far. Active play is where your power truly explodes beyond limits. Unlock powerful techniques. Discover story branches most players never find. Chase endings that require multiple lifetimes to even make possible. How does your story end? 🏆 Honored Sorcerer 🎓 School Legend ⚔️ Strongest Under Heaven 🌀 Curse User 👹 King of Curses ✨ ???

Last updated by the developer 29 Aug 2026, 00:28 UTC.

0
playing (measured 29 Aug 2026, 15:03 UTC)
1,404
lifetime visits
63%
liked (5 👍 / 3 👎)
12
favourites (8.5 per 1k visits)
1 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
29 Aug 2026, 15:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

GODMODE
299 R$
Customize Character
299 R$
CE BOOSTER
99 R$
Lucky Birth
99 R$
Auto meditation
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

606763.529 August 2026 — 60 % liked8 September 2026 — 67 % liked18 September 2026 — 63 % liked6329 August 202618 September 2026
3 measurements spanning 20 days, net +3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 59–68 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
18 Sept 2026, 15:0463-4
8 Sept 2026, 15:0467+7
29 Aug 2026, 15:0460first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.