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Land for Brainrots!

Land for Brainrots!

A Roblox experience owned by z and b Games.

AdventureENbrainrot memeisland hoppingcollection

Description (written by the developer; not a statement by this register)

🌍🚀 LAND FOR BRAINROTS! 🧠💨 Jump into the craziest adventure ever! Ride your Brainrot, FLY across islands, and risk everything to steal the best ones! 😈🔥 🏝️ Press LAND at the perfect moment and jump onto islands! 🧠 Capture wild Brainrots before they escape! 🏃‍♂️ Run for your life — THEY WILL CHASE YOU!! 💸 Bring Brainrots back to your plot and earn CASH! ⚡ Upgrade your Speed & Stamina to go further and survive longer! 💥 The better the Brainrot, the MORE MONEY you make! 💀 But be careful… some Brainrots are FAST… and ANGRY… 🎮 Can you become the ultimate Brainrot collector? 🔥 LIKE 👍 + FAVORITE ⭐ FOR MORE UPDATES! 🚀 New Brainrots, Islands & Features coming soon!

Last updated by the developer 11 Jul 2026, 21:40 UTC.

0
playing (measured 10 Aug 2026, 19:06 UTC)
284,261
lifetime visits
97%
liked (4,749 👍 / 133 👎)
2,207
favourites (7.8 per 1k visits)
1 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:060first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Stamina
299 R$
x2 Cash
149 R$
X2 Speed
99 R$
Auto Collect
99 R$
VIP
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9715 August 2026 — 97 % liked4 September 2026 — 97 % liked15 August 20264 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 03:4797no change
15 Aug 2026, 01:3497first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.