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πŸͺ½ heals' girl outfit ideas

πŸͺ½ heals' girl outfit ideas

A Roblox experience owned by heals’.

RoleplayENavatar customizationoutfit shopaesthetic fashion

Description (written by the developer; not a statement by this register)

π‘£² welcome to heals' outfits matching outfits β†’ https://www.roblox.com/games/87587520377846/heals-matching-outfit-ideas β†’ many cutesy girl outfits β†’ all purchases made in game will go to your inventory! β†’ 100+ outfits! β†’ make sure to leave a like to help us grow ∘ use /korblox & /headless to equip them ∘ i don't own the ugc and clothing (creds to creators) ∘ if you want your ugc or clothes removed, please comment on my group wall ∘ built by @9crvi ∘ join group for updates and more games! ∘ Tags: Outfit, Outfits, Outfit Shop, Outfit Ideas, Outfit Store, Shopping, Hair Combo, Try On, Buy, Trendy Outfits, Streetwear, Aesthetic, Hair, Shop, Clothing, Catalog, Outfit Loader, Home Store, Avatars, DH Style,

Last updated by the developer 9 Aug 2026, 15:05 UTC.

0
playing (measured 14 Aug 2026, 01:15 UTC)
3,556
lifetime visits
85%
liked (17 πŸ‘ / 3 πŸ‘Ž)
55
favourites (15.5 per 1k visits)
1 March 2026
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 01:152first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

donation
20 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

welcome! Β· welcome2,370 Β· 100.0% win
met owner! Β· other18 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.