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[UPDATE]Lasso For Brainrots!

[UPDATE]Lasso For Brainrots!

A Roblox experience owned by Brainrot Forge Studios..

TycoonENidlebrainrottycoon

Description (written by the developer; not a statement by this register)

Welcome to Lasso For Brainrots! 🧠 Collect Brainrots to earn cash 💨 Use money to buy upgrades 🏃‍♂️ Stamina isn't infinite - Run as far as you can 😎 Outrun the heat and reach new areas 🌎 Upgrade Brainrots to increase income 💸 Rebirth to unlock more slots 🏗️ Your Brainrots earn cash OFFLINE! 💤 Premium Members Earn 15% More Money! Like the game and join the group for FREE MYTHIC BRAINROT! 👍 Tags: Lasso, Brainrot, Catch, Hit, Lucky, Block, Offline, Earn, Steal, Steal A Brainrot, Tsunami A Brainrot, 67, Tralalelo Tralala, Tralalero Tralala.

Last updated by the developer 18 May 2026, 18:46 UTC.

0
playing (measured 11 Aug 2026, 04:47 UTC)
29,253
lifetime visits
89%
liked (54 👍 / 7 👎)
87
favourites (3.0 per 1k visits)
1 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 04:470first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

16x Cash
599 R$
MegaPotionPack
249 R$
8x Cash
249 R$
VIP
199 R$
2x Money
179 R$
2x Health
149 R$
2x Strength
109 R$
Auto Money Collect
99 R$
StarterPack
49 R$
4x Cash
49 R$
Auto Run
49 R$
2x Cash
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Time Played! · welcome18,947 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8916 August 2026 — 89 % liked26 August 2026 — 89 % liked16 August 202626 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 04:4589no change
16 Aug 2026, 04:3889first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.