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[UNIVERSAL] Clouds gorilla horror but only EMC

[UNIVERSAL] Clouds gorilla horror but only EMC

A Roblox experience owned by santalatte wait what lol.

HorrorENhorrorgorilla tagsurvival

Description (written by the developer; not a statement by this register)

Clouds gorilla horror but only EMC This game can contain bugs. _____________________ This is clouds gorilla horror, but what if? if it was only EMC? Thats right, EMC! every map combined. UPDATE: V.11: UNIVERSAL RESURGENCE (part 1) the biggest so far. _______________________________ EMC revamp removed volcano takeover added 2 new maps (outskirts, random map) safe zone revamp added textures to all monsters removed (for now) some of the monsters some monsters are replaced with different monsters (like dead raven, molten centipede) most of the monster's revamp / remodel changed the ambience no more rainbow fog added first person / flashlight removed all orbs changed RBG overlord, pixel, A-train, VOID, baja blast sounds nerfed all monsters except hunger added dead raven added molten centipede added j3vu added BLOODMOON (huge bug) added corruption back but no corruption monsters moved all the monsters _______________________________________________________ RIPPER IS COMING

Last updated by the developer 1 Apr 2026, 21:18 UTC.

0
playing (measured 14 Aug 2026, 08:16 UTC)
4,743
lifetime visits
77%
liked (10 👍 / 3 👎)
19
favourites (4.0 per 1k visits)
1 March 2026
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 08:160first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Support
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Journey begins.. · welcome1,240 · 100.0% win
Early Access · welcome321 · 0.00% win
Universal Crawler Day · social91 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.