Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Dig a Fossil

Dig a Fossil

A Roblox experience owned by Rivrs x Sim.

SimulatorENsimulationcollectionmuseum-building

Description (written by the developer; not a statement by this register)

🦴 Become the Ultimate Fossil Hunter! ⛏️ Dig. Discover. Build your museum! 🌍 Explore ancient dig sites, uncover rare fossils, and build the greatest Fossil Museum on Roblox! ⛏️ Use your shovel to dig through the ground and discover fossils of all rarities. 📡 Upgrade your radar to locate the best fossil deposits and increase your chances of finding legendary discoveries. 💰 Sell your fossils for coins or display them in your museum to earn passive income. 🏛️ Expand your museum, complete your Fossil Index, and showcase your rarest prehistoric finds. 📈 Upgrade your shovel, radar, and digging power to excavate faster, dig deeper, and unlock new excavation zones with even rarer fossils. 🦖 Can you collect every fossil and build the ultimate museum? 👍 Favorite the game and follow for future updates!

Last updated by the developer 7 Aug 2026, 05:52 UTC.

0
playing (measured 10 Aug 2026, 14:15 UTC)
29,492
lifetime visits
55%
liked (35 👍 / 29 👎)
171
favourites (5.8 per 1k visits)
2 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Luck x4
490 R$
Income x3
490 R$
Auto Collect Machine
450 R$
Luck X2
290 R$
Income x2
290 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Archelon Full Set Completion · collection0 · 0.00% win
Ichtyotitan Full Set Completion · collection0 · 0.00% win
Mosasaurus Full Set Completion · collection0 · 0.00% win
Pterosaur Full Set Completion · collection0 · 0.00% win
Apatosaurus Full Set Completion · collection0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

525553.516 August 2026 — 52 % liked25 September 2026 — 53 % liked5 October 2026 — 54 % liked15 October 2026 — 55 % liked16 August 202615 October 2026
4 measurements spanning 60 days, net +3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 52–55 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
15 Oct 2026, 06:0555+1
5 Oct 2026, 06:0454+1
25 Sept 2026, 06:0353+1
16 Aug 2026, 04:3852first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.