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🔴Maxii's Obby🎮

🔴Maxii's Obby🎮

A Roblox experience owned by 19 MxL.

ObbyENstreamer integrationviewer interactionparkour

Description (written by the developer; not a statement by this register)

FOR STREAMER AND NORMAL PLAYER "STREAMER" INCREASE YOUR VIEWERS DURING IN YOUR LIVE. EASY TO SETUP, KEYSTROKE ONLY. PLAY WITH YOUR VIEWERRS WHILE STREAMING "NORMAL PLAYER" JUST NORMAL OBBY THAT YOU CAN ENJOY THE GAME TOO.

Last updated by the developer 9 Aug 2026, 04:37 UTC.

27
playing (measured 10 Aug 2026, 18:03 UTC)
143,607
lifetime visits
96%
liked (207 👍 / 8 👎)
624
favourites (4.3 per 1k visits)
2 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:0315first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

32X WIN
850 R$
16X WIN
395 R$
VIP
236 R$
8X WIN
180 R$
4X WIN
75 R$
SKIN
58 R$
2X WIN
25 R$
GRAVITY COIL
20 R$
SPEED RUN
20 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

1st FINISH · progression10,651 · 2.6% win
10 FINISHES · progression107 · 0.00% win
20 Finishes · progression27 · 0.00% win
30 Finishes · progression9 · 0.00% win
50 Finishes · progression3 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

969796.515 August 2026 — 97 % liked25 August 2026 — 97 % liked4 September 2026 — 97 % liked14 September 2026 — 96 % liked24 September 2026 — 96 % liked4 October 2026 — 96 % liked24 October 2026 — 96 % liked15 August 202624 October 2026
7 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 12:1696no change
4 Oct 2026, 12:0996no change
24 Sept 2026, 12:0896no change
14 Sept 2026, 09:2296-1
4 Sept 2026, 09:2097no change
25 Aug 2026, 08:0497no change
15 Aug 2026, 08:0497first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.