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[New Map🗺]Project Archive

A Roblox experience owned by Sakura Soul Studio.

RoleplayENCriminalityOnslaughtBlackout

Description (written by the developer; not a statement by this register)

TFOCB Test Server tag:Criminality,crim,Onslaught,Blackout,BlueArchive,TFOCB,ProjectArchive

Last updated by the developer 16 Aug 2026, 01:16 UTC.

0
playing (measured 16 Aug 2026, 07:06 UTC)
1,814
lifetime visits
96%
liked (23 👍 / 1 👎)
36
favourites (19.8 per 1k visits)
2 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
16 Aug 2026, 07:060first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donate 1
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Kivotos · welcome303 · 92.3% win
Kill that SCHALE person · other0 · 0.00% win
Faint · other0 · 0.00% win
Halo Shattered · secret0 · 0.00% win
Nervous breakdown · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

959695.519 August 2026 — 95 % liked28 September 2026 — 95 % liked8 October 2026 — 96 % liked18 October 2026 — 96 % liked19 August 202618 October 2026
4 measurements spanning 60 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
18 Oct 2026, 08:4796no change
8 Oct 2026, 08:3896+1
28 Sept 2026, 08:3095no change
19 Aug 2026, 00:5395first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.