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LAG THE GAME!!

LAG THE GAME!!

A Roblox experience owned by Saminuk Games.

Last updated by the developer 24 Apr 2026, 19:17 UTC.

0
playing (measured 26 Aug 2026, 12:00 UTC)
391,174
lifetime visits
63%
liked (767 👍 / 452 👎)
9,638
favourites (24.6 per 1k visits)
2 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
26 Aug 2026, 12:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Speed Coil
9,999 R$
Deluxe Rainbow Magic Carpet
9,999 R$
BoomBox
9,999 R$
Sword
9,999 R$
DONATE
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

6326 August 2026 — 63 % liked5 September 2026 — 63 % liked15 September 2026 — 63 % liked25 September 2026 — 63 % liked5 October 2026 — 63 % liked15 October 2026 — 63 % liked25 October 2026 — 63 % liked26 August 202625 October 2026
7 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 62–64 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Oct 2026, 12:0363no change
15 Oct 2026, 12:0263no change
5 Oct 2026, 12:0263no change
25 Sept 2026, 12:0163no change
15 Sept 2026, 12:0163no change
5 Sept 2026, 12:0163no change
26 Aug 2026, 12:0063first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.