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Pass Or Die 💣

Pass Or Die 💣

A Roblox experience owned by Saba-Games.

MinigamesENbattle royalesocial deductionbomb mechanic

Description (written by the developer; not a statement by this register)

Welcome to Pass or Die—the ultimate high-stakes Roblox showdown where your speed is your only lifeline! 💣🔥 Think fast or go boom. You’re dropped into an arena with 5 other players, but there’s only room for one survivor. In this intense 6-player gauntlet, the rules are simple: 🏃‍♂️ RUN: Keep your distance and stay mobile. 🔄 PASS: Got the bomb? Tag someone else FAST before the timer hits zero. 🏆 SURVIVE: Outlast the competition to be the last one standing. Why play? ✨ Flex Your Style: Earn wins to unlock exclusive, ultra-rare Bomb Skins. From neon pulses to legendary effects, make sure your "parting gift" looks good. ⚡ Heart-Pounding Action: Every second counts. One wrong turn and it’s game over! Do you have the nerves to pass the heat, or will you be the one to go out in a blaze of glory? Play Pass or Die now and claim your crown! 👑

Last updated by the developer 1 Jun 2026, 13:40 UTC.

0
playing (measured 19 Aug 2026, 22:48 UTC)
5,616
lifetime visits
45%
liked (5 👍 / 6 👎)
15
favourites (2.7 per 1k visits)
2 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
19 Aug 2026, 22:480first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2X Money
249 R$
Galaxy Bomb
99 R$
Speed Boost
99 R$
VIP
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome💣 · welcome3,398 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.