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[UPD]πŸ”₯CLASH SHOOTERS

[UPD]πŸ”₯CLASH SHOOTERS

A Roblox experience owned by Sigma - Studios.

ShooterENThird-Person ShooterClash SquadCompetitive PvP

[UPD]πŸ”₯CLASH SHOOTERS is a shooter experience created on 2026-03-02. It has accumulated 1,314,523 lifetime visits and 51,322 favorites. The current like percentage stands at 76. Currently, zero users are playing the game. The description highlights a new update featuring Clash Squad as the core gameplay mode, a new map, and faster matchmaking mechanics for third-person shooter combat.

Description (written by the developer; not a statement by this register)

🎁 CODES β€’ Go to the Disc channel (u know where) β€’ Enter the code and unlock a weapon (up to Legendary tier!) πŸ”₯ NEW UPDATE β€’ Clash Squad is now the core gameplay mode! β€’ New map for faster and more intense fights! β€’ Faster matchmaking! ━━━━━━━━━━━━━━━━━━ πŸ’₯ WELCOME TO CLASH SHOOTERS OUTPLAY. OUTBUILD. OUTSHOOT. β€’ Clash Shooters is a fast-paced Third-Person Shooter (TPS) built for intense PvP and tactical arena combat. β€’ Land insane hypershots, hit clean flicks, and dominate every fight using true third-person perspective. Every match rewards positioning, movement, and smarter plays. β€’ From sniper duels to one-tap fights, skill is everything. GAME FEATURES πŸŽ₯ True 3rd Shooter gameplay πŸ”₯ Instant wall building for clutch plays πŸ‘ Clash Squad mode - queue up to 4v4 πŸ‘ Like, favorite and join the group for more! ⚠️ Cheaters will be permanently banned. Tags: TPS, TPP, FPS, PvP, Arena Shooter, Combat Arena, Gloo Wall, Tactical Shooter, Competitive, 4v4, Ranked, Sniper, One Tap

Last updated by the developer 31 Mar 2026, 06:43 UTC.

0
playing (measured 10 Aug 2026, 19:35 UTC)
1,314,523
lifetime visits
76%
liked (208 πŸ‘ / 66 πŸ‘Ž)
51,322
favourites (39.0 per 1k visits)
2 March 2026
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:350first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

First Contact! Β· welcome297,927 Β· 22.2% win
First W! Β· welcome188,651 Β· 0.00% win
VIP Access! Β· other1,305 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.